Rabu, 06 April 2011

Some Secrets about Doraemon for everyone



Who is who do not know Doraemon? Figure titular robot funny & cute cat is indeed sdh become a figure of "Across Generations." Sy asked my grandmother, mother, uncle, aunt, etc from my course .. all immediately knew & response pairs plus sumringah smile when asked or told to discuss the figures anime / manga made by Fujiko Fujio duo this. Well ... so far, as a Doramaniac (strange term, indeed), I think so far I already know almost everything about Doraemon ... but apparently not! As never before with agan2 as well? Come, let's test your knowledge about the robot in this blue cat with some interesting fakta2 about Doraemon that I gather from various sources ...
1. What does the name "Doraemon"? Doraemon name was created from two words: Dora & Emon. Dora is a kind of a play on the "Nora," which comes from the "Nora-Neko" the stray cat. Emon is a kind of traditional extra word to the name of human or animal male sex, such as Ishikawa Goemon.
Literally, the name can be interpreted Doraemon "Stray male cat" (wild cat male)
Dora could also mean "gong" (this is the "dora" which is used in cakes Dorayaki name) ... Although not the "dora" in use in the name of Doraemon ... but it became sort of a play, where Doraemon is a round body like a gong-round.
2. What is the production code of Doraemon? Yes! Doraemon has a production code it turns out, the MS-903. This is the original name of Doraemon as a robot, and by this name he was called by the owner of a robot factory where he produced.
This name is mentioned in the episode of Doraemon's birthday in 2007.
3. When to Finish Manufactured Doraemon? 3 September 2112 is the date on which the manufactured finished Doraemon
4. What a lucky number of Doraemon? 1293 Ane alone ... & not know what that means ... (There are owners who can kasitau 1293 the meaning of this?)
Doraemon weighs 129.3 kg (285 lbs) and height 129.3 cm (4'3 "). He can run up to 129.3 km / h (80.3 mph) when frightened and jumped 129.3 cm (424 , 2 feet) when in danger. 129.3 bhp maximum power. wrists Ring 129.3 mm. circumference of his head & & ya da circumference is 129.3 cm. Her feet in diameter 129.3 mm. It is produced on September 3, 2112 (again -again 12/9/3), in the Robot Factory Matsushiba.
5. Who was the former girlfriend of Doraemon in 22 century? Noramyako. He is mentioned in the Bonus Data-Data Tankoubon Doraemon in volume 11. Doraemon Doraemon gara2 Noramyako decided it was too short for him (after breaking his ear bitten by rats).
6. What Doraemon original color? Doraemon original paint color was yellow. After knowing that his ear was bitten by rats, he was in depression, sneak into the top of the tower, where he drank a concoction labeled "sadness". When he cried, and his voice faded yellow color change due to herb tsb.

Doraemon good English, sir, because it understands the English term "In Blue" ygartinya "being sad"
Doraemon 7.Apakah School? Yes. According to the spin-off series of Doraemon "The Doraemons", the name of the school from simple Doraemon, the robot School
Name 8.Siapa teacher who often angry Nobita Nobita-scold? Ustaz figures ygsebenarnya also very worried about Nobita (Nobita males2an but the basic Si aja, so yes ...) This is actually from the beginning did not have the name and just called Sensei wrote. However, in version ygdiputar on Nihon Television, he was given the original name "Ganari"

9. Why Doraemon And Dorami It says you?

It's a mystery that interesting ... why Doraemon and Dorami referred to as brothers?
Apparently, because they are both "born" from an oil tank of the same ... and "Doraemon" was born earlier than Dorami (2 years older), so he called a "brother", then Dorami also hired by the family Sewashi after Doraemon, so he called a "brother."
10. Why Dorami More Powerful Than Doraemon? According to data, more powerful than Doraemon Dorami ... Dorami able to produce energy for 10,000 horsepower, please compare with Doraemon which can only be issued amounting to 129.3 horsepower (number hokinya Doraemon nih)
But if "is more popular where ...?", ane tau agan2 own sense is

Ini menjadi misteri yang menarik... mengapa Doraemon dan Dorami disebut sebagai kakak beradik?

At emergence Dorami 11.Asal Nobita In Life? Dorami actually not directly appear in the family Nobita, but the great-great-great-grandson Nobita's family in the 22 century Sewashi. Dorami purchased to replace Doraemon, Nobita sent to accompany. Who have Dorami is Sewashi and that sends Dorami (and Doraemon) also Sewashi. Dorami usually sent to replace the task of keeping Doraemon Doraemon Nobita if being in important affairs so that he could not accompany Nobita, such as he had in-tune up at the factory.
Fear of Same 12.Kenapa Doraemon Mouse? Doraemon scared of mice because the trauma causes ear mouse robot robot digerigiti also when he naps ... but ane sure this is not the answer you are looking agan
Why "should" be afraid of mice? The answer may be somewhat inferior and totally NOT the facts, just opinions ane: Fujiko Fujio yes because it wants so.
Was I joking? No, Seriously! Fujiko Fujio famous for their high imagination even in karya2 them other than Doraemon. They love to create fresh humor unsur2 who have not even mentioned at that time. Suppose they are JK Rowling was in the days of ancient Japan.
With a premise so ... I'm just guessing that the duo Fujiko Fujio know, that by creating a reversed hunting (rats scare the cat, the cat scare dogs, humans scare ghosts) as a running gag in Doraemon ... then will add elements of comedy that monotonically in the series, as well as heightens the impression that Doraemon is a robot that "adorable" and not harmful to humans because he was afraid anyway .... just a mouse, their natural prey.

Kamis, 03 Maret 2011

Where to start? Doraemon apparently first appeared in 1969 or 1970 (it ran as a manga series starting about 1974), with the infamous something-wonderful-pops-out-of-the-desk-drawer story. Since then, it has gone on to become one of Japan's most popular and well-loved manga series, and Doraemon is now perhaps one of the most recognized faces in all of Japan. The comedy series is still continuing, though it suffers from the defection of one of the two original writers. From my own point of view, Books 1 through 30 are probably the classic Doraemon, and the stories seem to solidify and improve at around book 6 (before that, the drawing style is a little old-fashioned, and the plots are a little thin).
The first story explains the premise of the entire series. Nobi Nobita (Nobita being the first name), is a fourth-grade boy who wears glasses and lives in a subsection of Tokyo. One day, a strange being pops up in his desk drawer --- a round, blue cat-style robot (minus ears), who fails to introduce himself and instead eats Nobita's afternoon snack and then goes back into the drawer. The matter is eventually straightened out and explained. Nobita's great-great-grandson (or something like that) lives in the 22nd Century --- except, thanks to Nobita's mistakes, the entire family is living in poverty. To rectify this, Nobita's descendent is sending his robot Doraemon (not a very high-quality robot) back to the past, to help prevent Nobita from making mistakes. Of course, this is a difficult task, since Nobita is the weakest and least intelligent child in his class. And initially, Doraemon isn't the smartest of robots, either. He does, however, have a 4-dimensional pocket on his front, which contains all manner of cool gadgets from the 22nd Century, and it is with these toys that Doraemon will try to save Nobita from a future of poverty and failure.
With this premise, Doraemon and Nobita go on to become (as I've said), one of Japan's most famous duos. Nobita, as class weakling and dunce, needs lots of rescuing, and Doraemon is obliged to give him the right gadget to fix his situation. Unfortunately, Nobita also has the bad habit of misusing the gadgets and landing himself in yet more trouble --- unless some of his school friends get their hands on the gadgets and get themselves into even worse trouble. This is usually the source of the series' comedic humor. However, Doraemon has another, more serious side; starting around Book 8, the volumes begin to close with a story that is longer and more serious than the others. Often touched with a bit of educational science, moral teaching and a hint of conservationism, these stories usually involve Nobita and Doraemon and friends working together to solve a larger problem.
(As a warning to sensitive American readers, Doraemon, even though a children's manga, does include things like nudity and streaks of traditional Japanese sexism! For example, poor Shizuka, the main heroine, starts off as the brightest of the children --- yet as the series progresses, becomes more of a bath-addict (facilitating numerous bathtub scenes) and becomes number two in intelligence to the brilliant boy Dekisugi ("Dekisugi" is a pun on the word "overbuilt" or "too good")).
For all his flaws (laziness, stupidity, and cowardice (and occasional attacks of megalomania and selfishness)), Nobita is one of the neighborhood's nicest and most sensitive children, and it is his desire to see justice done that drives the best Doraemon stories. And it is probably why Doraemon himself does not fling up his hands in defeat --- though surely it must be tempting, after so many hundreds of stories starting off with Nobita running home in tears, crying "Doraemon! Do something!"
Among some of Doraemon's most commonly produced gadgets are: the Wherever Door (you can walk through it to wherever you want to go), the air gun (a tube you slip over your finger; it produces a pulse of air to knock out your enemies), the What If phone box (allows user to enter a world in which some condition is changed "What If mirrors didn't exist?" (the name is a Japanese pun)), the personal copter (a little beanie that you stick on your head, which lets you fly), and the Gulliver Tunnel (lets you shrink). Another often used device is the time machine, which is, of course, located in Nobita's desk drawer. But aside from these frequently used devices, Doraemon always seems to have something new in his pocket. He has produced miniature spy satellites, car simulators, water-warding rope, portable holes, cardboard games that you step into to play, super food seasoning, a fashion "bug" (virus), time mirrors, ice construction sets, real-item encyclopedias, and everything else that could possibly make life a little more interesting. (Speaking of which, it's interesting to note that many Doraemon devices would be civil liberty and personal rights nightmares in the U.S.).
Of course, the gadget doesn't necessarily make the story. As far as plots go, Nobita is the protagonist, and usually makes the right decisions in really important matters.
In one story, Nobita's efforts to save a stray dog and cat eventually lead him try to save a whole group of stray animals (his mother is NOT pleased). In desperation, he and Doraemon are forced to send the animals back in time --- after increasing their intelligence and giving the animals a hamburger-making machine. Back in the present day, Nobita's friends find a newspaper article about a lost civilization that left behind miniature buildings --- large enough for maybe a dog or cat --- and even a statue of a godlike, winged creature whose face just happens to look like Nobita's.
In another story, Nobita and Doraemon decide to help a group of hunters who are tracking down a wolf family in the wilds. Nobita, disguised as a wolf, finds the wolves --- who, welcoming him as a friend, tell him about the pain of surviving in a world rapidly being taken over by humans. When his disguise wears off, the wolves try to attack Nobita --- but Doraemon rescues him. When Doraemon suggests turning the wolves in, however, Nobita refuses. Together, they somehow persuade the hunters that the area has no wolves.
Of course, there are utterly silly stories, too.
In one silly story, Nobita uses an illness-transferring device to help his sick father (who needs to go to a business meeting), and then runs around trying to find someone to give his new cold to. Unfortunately, the school bully is unexpectedly sympathetic ("Wanna come to my place? I've got medicine that'll help you"), and Nobita can't bring himself to infect him. Luckily, he and Doraemon happen to run into a man who wants his cold --- because he happens to have a crush on a local nurse. And so, in the end, everyone is happy ... strangely enough.
In another silly story, Nobita is deeply touched by his teacher's morale-raising lecture, but can't seem to convey the "touching" part of it to anyone else. Doraemon then produces for him a microphone/speaker that makes anything he says deeply inspiring. Nobita of course runs off to show it off to his friends; they are all busy watching the local videotaping of a popular idol. Nobita is determined to inspire and move them more than the celebrity can; unfortunately, he has gotten his microphone switched with a baby's toy, and has to recover it. Finally, with the microphone in his back pocket, he rushes over to his friends to impress them --- but accidently farts while trying to pull the microphone out of his pocket. There is a moment of stunned silence. The last panel shows Nobita fleeing in sheer embarrassment from a mob of pursuing people who are shouting, "What a deeply moving fart that was!"
Doraemon manages to slip in the moral teachings with a good amount of subtlety.
For example, Nobita once manages to pick up a cloning device, with which he makes clones of his "friends," the cunning Suneo and brutish Gian. The clones arrive at 4th-grade age but with the minds of babies. Nobita raises them in a trans-dimensional room, thinking of raising the clones into his well-behaved, friendly, (submissive) friends/"children." However, the clones' minds mature rapidly, and they begin to figure out that Nobita is weaker and not as bright as they are. Since they watch TV, they realize there is a world outside their room which Nobita is not showing them. So they revolt. Doraemon finds out what has happened, but explains to Nobita that since the clones are living people, they can't be arbitrarily destroyed. ("Maybe we can convince them to live on another planet," Doraemon suggests). However, the clones discover the cloning apparatus by accident, and hit the equivalent of the "Undo" button, thus un-creating themselves and saving everyone a lot of headache.
Other fun stories:
Nobita's father wants to get a driver's license, even though the mother makes the side comment that since he isn't cut out for driving, it would be safer for the world if he didn't. Nobita and Doraemon set up a miniature roadway for the father to practice with, using the Gulliver Tunnel to shrink him. (Of course Doraemon and Nobita have to test-drive the roads first). Nobita's father, deeply touched, starts using the roadway. Becoming bold, he takes his miniature car out to the real roads ("Where of course I can't hurt anyone!") and promptly has a major accident with a little boy's toy truck, demolishing the miniature car. "Maybe he really isn't cut out for driving," Nobita and Doraemon mutter.
Nobita finds an egg that Doraemon has left lying around, and adopts it. Doraemon takes too long to remember what egg it was --- a wind storm egg --- and it hatches. (Yes, future science has created a sentient wind storm). The cute little whirlpool of air, lovingly raised by Nobita and fed with hot air from candles, gradually becomes a minor menace. Nobita's parents demand that the little whirlpool leave. But that night, a major typhoon arrives off the Japanese coast and threatens the Nobi house. The little whirlpool leaps out into the howling winds and battles the far larger typhoon, subduing it and saving the house. In the morning, both storms are gone, having dissipated in the battle....
One day, Doraemon has to leave on business. Unfortunately, Nobita's parents have already left town on other business, thinking Doraemon would be around to take care of Nobita. This now leaves Nobita alone. Desperately, Nobita begs Doraemon to stay. To help him, Doraemon leaves a robot rope that can take up the shape and function of just about anything. At first Nobita doesn't like the odd-looking thing, but after it kicks out an intruder, helps him with baseball, cooks dinner, and acts as a horse, he's converted. Meanwhile, Doraemon is so worried about Nobita that he cuts short his business and returns home --- only to find Nobita engrossed in a game with the rope, and practically oblivious to Doraemon's return.
In another story, Nobita has to read a book for a class assignment. Since he hates reading books (as opposed to comic books), Doraemon produces a book-helmet that causes the wearer to recite the contents of a book. The brilliant boy Dekisugi is convinced to recite a book for Nobita (he's shown around the future as a pre-payment). He does so, and Nobita is drawn into the adventure story. Finally, late at night, Dekisugi is too tired to continue, and is allowed to go home. Nobita wants to find out what happens in the story so much that he sits down and starts reading the book himself. His parents come in and tell him not to stay up all night reading, but Doraemon holds them back. "Don't make him stop --- he's finally discovered the joy of reading!"




Story and Art by Fujiko Fujio (Abiko Motoo and Fujimoto Hiroshi)
Copyright © Fujiko Fujio, Shogakukan





—by Eri Izawa Perhaps the most famous manga character in all of Japan is Doraemon. Almost the equivalent of Mickey Mouse in the U.S., Doraemon and his namesake series symbolize to many the foibles and adventures of childhood. Characters from DORAEMON are referenced in adult manga, Doraemon's face graces candy, and just about anyone you ask in Japan would recognize the name and the round face with the round button nose, long whiskers, big smiling mouth, and collar with a bell.
  Penned by famous children's mangaka Abiko Motoo and the late Fujimoto Hiroshi, who for a long time co-authored the series and called themselves "Fujiko Fujio," DORAEMON was a big hit in the 1970s that continued through the 1980s, and even into the 1990s (though with only Fujimoto Hiroshi on the project, writing as "Fujiko F. Fujio"). The children who first grew up reading DORAEMON are now adults rising up through Japanese society.
  What is DORAEMON? It is a humorous children's manga (later a TV-series) about a boy named Nobi Nobita who is so unlucky, weak and lazy that his descendants had to send the family robot back in time to help him out. That robot is Doraemon (where the "Dora" is presumably based on the word "dora-neko," or stray cat), and his four-dimensional pocket produces any number of futuristic gadgets and devices meant to help Nobita become something other than a complete failure in adulthood. Though smart and caring, Doraemon has his own foibles, and his partnership with Nobita produces both triumphs and disasters, hilarious situations and occasional poignant moments.
  As a "gag" manga for children, the series has no real progression; our hero is always a fourth-grader, and rarely do changes carry over from story to story. As a glimpse into Japanese family life, though, DORAEMON is priceless. We see Nobita's parents as very typical for Japan of the 1970s, with the father a stocky and mellow salaryman, and the mother a hardworking housewife whose job it is to make sure Nobita studies hard and does his chores. Although ferocious when angry, she is also caring and smart; at heart she just wants her son to grow up to become a decent, hardworking adult with a bright future. Nobita's friends include the class bully nicknamed Gian (presumably based on the word "giant"), the class rich kid Suneo who usually acts as Gian's lieutenant, the gentle and smart girl Shizuka and the occasionally appearing super-brilliant Dekisugi (which can be read as "over done" or "overly perfect"). There's also their schoolteacher, a stern man who has no compunction against sending Nobita off to stand in the hallway for being late. In all this, Doraemon acts as the childhood friend or older sibling we all wish we could've had: caring, smarter than us, with a sense of justice, imperfect and fallible enough to not be irritating, and with a magic pocket that can produce the solution to any problem.
  A typical DORAEMON story starts with Nobita suffering from the abuses of Gian and Suneo, or doing badly in school, coming home crying, and being comforted by a tried but true Doraemon. Doraemon patiently (or resignedly) digs into his four-dimensional pocket and produces a new gadget that (it seems) might offer the perfect cure for the problem...until Nobita or his friends get too greedy (and even Doraemon's been known to screw things up from time to time).
  For example, after a day of forgetting his books at home and his pack at school, Doraemon produces a handbag that allows one to reach in and pick up something far away. Nobita retrieves his pack from school...and then promptly rushes out to show off the handbag to his friends. To prove its abilities, he grabs his mother's glasses from the handbag—which doesn't impress anyone—and then goes on to pull out Suneo's narcissistic diary and even Gian's suspiciously wet futon. But when he returns home, his mother is angry about her glasses—and she quickly finds the handbag very useful for retrieving her wayward son!
  Doraemon also sometimes carelessly leaves devices lying around. Nobita once found a time vending machine, which allowed the user to buy products from other times with modern money: thanks to inflation, of course, things from the past cost much less in absolute yen terms. Nobita uses it to buy boxes of cheap 1933 cigarettes for his father and a mountain of jars of ink for his mother, and even fails to buy a camera from the year 745. But when Doraemon warns him not to use the machine for making a profit, Nobita naturally rushes off to do so. With his new earnings, he decides to buy something different—candy from 100 years in the future, indescribably delicious. Unfortunately, he forgot about cost inflation...and he finds himself 230,000 Yen in debt to the machine, which is now demanding its payment!
  Almost every story brings a new gadget at play: a camera that turns objects into two-dimensional photos that need hot water to revert to normal (don't ask how Nobita returned to normal after he used it on himself!); a deluxe light that converts anything it shines on into a more deluxe model (which surprisingly makes some people unhappy); a cloud-shaping machine that alters the clouds in the sky (but don't let it overheat!); the flavor-sharing gum, which allows one to taste what someone else eats (great for rich friends, but very bad if a stray dog chews it); or the helping pill, which makes those who swallow it help out anyone they meet in need (and of course, Nobita winds up swallowing it instead of his friends). A few gadgets, though, return once in a while or are standard "staples" of the series. For example, the Dokodemo Doa ("Wherever Door"), which allows one to go anywhere; the Moshimo Box ("What If Phone Booth"), which allows one to go to an alternate world where a suggested proposition is true; the time machine in Nobita's desk drawer, which allows one to travel to any time; the take-copter, a tiny helicopter-style blade to wear on one's head, that allows one to fly; the time-cloth, which makes objects it is wrapped around younger or older; and of course, Doraemon's four dimentional pocket itself, which produces all these items. The stories, however, are not really about the gadgets; they are about Nobita and his decisions. The gadgets serve only as outlets for his character to shine through, whether in moments of greed, indignation, remorse or compassion. His mistakes, moments of weakness and occasional moments of bravery are what make the stories. And ultimately, the stories have a moral core. Nobita's misuse of the gadgets usually bring dire consequences back on his head, but when he champions justice and acts for worthy reasons, he usually manages to do lasting good. Thankfully, Nobita is at heart a good kid with a compassionate heart, if fraught with flaws.
  A prime example of this is the story where a new transfer student turns out to be even worse off than Nobita: slower, weaker and with even poorer test scores. Nobita is overjoyed to find someone worse than himself, so he studies with, races against and plays games with the new kid; and in each case the new boy fares worse. At last, Nobita even gets him drafted into Gian's dreaded baseball games instead of himself. But Doraemon brings out a film viewer in which characters can be switched. He shows that Nobita's actions to the new kid were just like Suneo's usual behavior to Nobita: condescending, arrogant, mean and self-serving. Nobita sees the truth in this, and when he sees Gian and Suneo beating up the other kid over his poor baseball performance, exactly where Nobita would have been, Nobita jumps in and takes the beating instead.
  Indeed, a number of DORAEMON stories depart from a simple gag routine and take a long, steady look at issues of moral and ethical importance. Stories have been told about environmental issues, caring for pets, self-sacrifice for another's sake, bravery in the face of danger, parental love and guidance, and the importance of reading. If not concerned with ethics, some stories are educational, touching on subjects ranging from biology, history, genetics, archaeology and geology (or even the notion of economic inflation, as mentioned above). When these elements are combined with comedy, familiar characters and a plethora of fun and fantastic gadgets, there is very little doubt about why DORAEMON became as popular as it did, or why so many Japanese can look back it with such fondness.
  For anyone who has the chance to read DORAEMON, it offers an excellent look at child's eye view of Japanese home life of the 70s, and should not be missed.
  Here's more about the main characters from the classic series:

•   Nobi Nobita: The only child in his family, Nobita unfortunately inherited his dad's poor academic ability and his mother's poor athletic ability (along with her bad eyesight). His only two talents are cat's cradle and shooting, skills that are almost completely useless in modern Japanese society.
•   Doraemon: A cat-based robot from the future, Doraemon has a four-dimensional pocket filled with useful gadgets. Doraemon loves dorayaki (a snack food made with sweet bean paste), hates being cold and he absolutely loathes rats and mice, to the point of digging out a nuclear bomb from his pocket when he thinks they're around.
•   Nobita's Mother: A classic Japanese mother, good at lecturing Nobita, scary when angry and overall a sharp cookie. She also cares very much for her son, and is just as quick to bring him a snack when it looks like he's actually studying as she is to yell at him when he's goofing off.
•   Nobita's Father: A laid back Japanese father and salaryman. Normally cheerful, he's ready to offer a lecture or two to his son about the hard times when he was a boy, during the war era. His nemesis appears to be learning to drive a car, though his inability to quit smoking has come up as a plotline as well.
•   Gian: Gian (Takeshi) is the local bully, who forces everyone to do things his way, who takes other kids' toys, and who beats up those who oppose him. His dream is to become a singer, and he periodically forces other kids to come and listen to his mind-numbing, ear-warping "concerts." Once in a while he acts kindly towards others, but that's rare. His family is relatively poor. His mother slaps him when she finds him beating up other kids.
•   Suneo: The local rich kid, Suneo finds his surest safety in obeying Gian and being his lieutenant, but Suneo secretly resents the stronger boy. His family often goes on expensive trips to which Suneo usually invites Shizuka and Gian, but not Nobita. Suneo has a narcissistic streak a mile wide and loves showing off what his wealth can buy him.
•   Shizuka: The nicest girl in the neighborhood, Shizuka is also smart, pretty and gentle. Her hobby unfortunately is frequent bath-taking in the later books (yes, Japanese children's comics have nudity), but overall, she is one of Nobita's protectors and his favorite friend. In the future (as seen by time travel) it seems that she will become his wife, although Nobita was originally going to marry Gian's obnoxious younger sister. Doraemon, it appears, was at least partially successful in changing Nobita's fate.
•   Dekisugi: A sometimes-appearing character, Dekisugi is Nobita's main rival for Shizuka. Handsome, athletic and smart, he appears to have no real flaws.
•   Dorami: Doraemon's younger sister, who is apparently a somewhat better grade of robot. Her application of futuristic gadgets is usually more intelligent than her elder brother's, but she knows that Nobita and Doraemon are the best of friends. Dorami appears only occasionally, usually when Doraemon is in his periodic "off" state (necessary for robot health).
•   The teacher ("Sensei"): The teacher is a fairly stern man who often sends Nobita off to stand in the hallway (a traditional Japanese school punishment). He doesn't hesitate to lecture poorly performing students if he runs into them on the street.
•   Nobita's Grandmother (father's side): A small, gentle woman who died some years before, she makes a very rare appearance once in a while when Nobita goes time traveling. Remarkably, she accepts his story about coming from the future, and always treats him with kindness.

Jumat, 14 Januari 2011

all movement of doraemon^^
 * how to draw dora, nobi,dorami,suneo..^^
 * Doraemon in wii..
 doraemon star..!^^
all emotic of doraemon^^

Selasa, 11 Januari 2011

Where to start? Doraemon apparently first appeared in 1969 or 1970 (it ran as a manga series starting about 1974), with the infamous something-wonderful-pops-out-of-the-desk-drawer story. Since then, it has gone on to become one of Japan's most popular and well-loved manga series, and Doraemon is now perhaps one of the most recognized faces in all of Japan. The comedy series is still continuing, though it suffers from the defection of one of the two original writers. From my own point of view, Books 1 through 30 are probably the classic Doraemon, and the stories seem to solidify and improve at around book 6 (before that, the drawing style is a little old-fashioned, and the plots are a little thin).
The first story explains the premise of the entire series. Nobi Nobita (Nobita being the first name), is a fourth-grade boy who wears glasses and lives in a subsection of Tokyo. One day, a strange being pops up in his desk drawer --- a round, blue cat-style robot (minus ears), who fails to introduce himself and instead eats Nobita's afternoon snack and then goes back into the drawer. The matter is eventually straightened out and explained. Nobita's great-great-grandson (or something like that) lives in the 22nd Century --- except, thanks to Nobita's mistakes, the entire family is living in poverty. To rectify this, Nobita's descendent is sending his robot Doraemon (not a very high-quality robot) back to the past, to help prevent Nobita from making mistakes. Of course, this is a difficult task, since Nobita is the weakest and least intelligent child in his class. And initially, Doraemon isn't the smartest of robots, either. He does, however, have a 4-dimensional pocket on his front, which contains all manner of cool gadgets from the 22nd Century, and it is with these toys that Doraemon will try to save Nobita from a future of poverty and failure.
With this premise, Doraemon and Nobita go on to become (as I've said), one of Japan's most famous duos. Nobita, as class weakling and dunce, needs lots of rescuing, and Doraemon is obliged to give him the right gadget to fix his situation. Unfortunately, Nobita also has the bad habit of misusing the gadgets and landing himself in yet more trouble --- unless some of his school friends get their hands on the gadgets and get themselves into even worse trouble. This is usually the source of the series' comedic humor. However, Doraemon has another, more serious side; starting around Book 8, the volumes begin to close with a story that is longer and more serious than the others. Often touched with a bit of educational science, moral teaching and a hint of conservationism, these stories usually involve Nobita and Doraemon and friends working together to solve a larger problem.
(As a warning to sensitive American readers, Doraemon, even though a children's manga, does include things like nudity and streaks of traditional Japanese sexism! For example, poor Shizuka, the main heroine, starts off as the brightest of the children --- yet as the series progresses, becomes more of a bath-addict (facilitating numerous bathtub scenes) and becomes number two in intelligence to the brilliant boy Dekisugi ("Dekisugi" is a pun on the word "overbuilt" or "too good")).
For all his flaws (laziness, stupidity, and cowardice (and occasional attacks of megalomania and selfishness)), Nobita is one of the neighborhood's nicest and most sensitive children, and it is his desire to see justice done that drives the best Doraemon stories. And it is probably why Doraemon himself does not fling up his hands in defeat --- though surely it must be tempting, after so many hundreds of stories starting off with Nobita running home in tears, crying "Doraemon! Do something!"
Among some of Doraemon's most commonly produced gadgets are: the Wherever Door (you can walk through it to wherever you want to go), the air gun (a tube you slip over your finger; it produces a pulse of air to knock out your enemies), the What If phone box (allows user to enter a world in which some condition is changed "What If mirrors didn't exist?" (the name is a Japanese pun)), the personal copter (a little beanie that you stick on your head, which lets you fly), and the Gulliver Tunnel (lets you shrink). Another often used device is the time machine, which is, of course, located in Nobita's desk drawer. But aside from these frequently used devices, Doraemon always seems to have something new in his pocket. He has produced miniature spy satellites, car simulators, water-warding rope, portable holes, cardboard games that you step into to play, super food seasoning, a fashion "bug" (virus), time mirrors, ice construction sets, real-item encyclopedias, and everything else that could possibly make life a little more interesting. (Speaking of which, it's interesting to note that many Doraemon devices would be civil liberty and personal rights nightmares in the U.S.).
Of course, the gadget doesn't necessarily make the story. As far as plots go, Nobita is the protagonist, and usually makes the right decisions in really important matters.
In one story, Nobita's efforts to save a stray dog and cat eventually lead him try to save a whole group of stray animals (his mother is NOT pleased). In desperation, he and Doraemon are forced to send the animals back in time --- after increasing their intelligence and giving the animals a hamburger-making machine. Back in the present day, Nobita's friends find a newspaper article about a lost civilization that left behind miniature buildings --- large enough for maybe a dog or cat --- and even a statue of a godlike, winged creature whose face just happens to look like Nobita's.
In another story, Nobita and Doraemon decide to help a group of hunters who are tracking down a wolf family in the wilds. Nobita, disguised as a wolf, finds the wolves --- who, welcoming him as a friend, tell him about the pain of surviving in a world rapidly being taken over by humans. When his disguise wears off, the wolves try to attack Nobita --- but Doraemon rescues him. When Doraemon suggests turning the wolves in, however, Nobita refuses. Together, they somehow persuade the hunters that the area has no wolves.
Of course, there are utterly silly stories, too.
In one silly story, Nobita uses an illness-transferring device to help his sick father (who needs to go to a business meeting), and then runs around trying to find someone to give his new cold to. Unfortunately, the school bully is unexpectedly sympathetic ("Wanna come to my place? I've got medicine that'll help you"), and Nobita can't bring himself to infect him. Luckily, he and Doraemon happen to run into a man who wants his cold --- because he happens to have a crush on a local nurse. And so, in the end, everyone is happy ... strangely enough.
In another silly story, Nobita is deeply touched by his teacher's morale-raising lecture, but can't seem to convey the "touching" part of it to anyone else. Doraemon then produces for him a microphone/speaker that makes anything he says deeply inspiring. Nobita of course runs off to show it off to his friends; they are all busy watching the local videotaping of a popular idol. Nobita is determined to inspire and move them more than the celebrity can; unfortunately, he has gotten his microphone switched with a baby's toy, and has to recover it. Finally, with the microphone in his back pocket, he rushes over to his friends to impress them --- but accidently farts while trying to pull the microphone out of his pocket. There is a moment of stunned silence. The last panel shows Nobita fleeing in sheer embarrassment from a mob of pursuing people who are shouting, "What a deeply moving fart that was!"
Doraemon manages to slip in the moral teachings with a good amount of subtlety.
For example, Nobita once manages to pick up a cloning device, with which he makes clones of his "friends," the cunning Suneo and brutish Gian. The clones arrive at 4th-grade age but with the minds of babies. Nobita raises them in a trans-dimensional room, thinking of raising the clones into his well-behaved, friendly, (submissive) friends/"children." However, the clones' minds mature rapidly, and they begin to figure out that Nobita is weaker and not as bright as they are. Since they watch TV, they realize there is a world outside their room which Nobita is not showing them. So they revolt. Doraemon finds out what has happened, but explains to Nobita that since the clones are living people, they can't be arbitrarily destroyed. ("Maybe we can convince them to live on another planet," Doraemon suggests). However, the clones discover the cloning apparatus by accident, and hit the equivalent of the "Undo" button, thus un-creating themselves and saving everyone a lot of headache.
Other fun stories:
Nobita's father wants to get a driver's license, even though the mother makes the side comment that since he isn't cut out for driving, it would be safer for the world if he didn't. Nobita and Doraemon set up a miniature roadway for the father to practice with, using the Gulliver Tunnel to shrink him. (Of course Doraemon and Nobita have to test-drive the roads first). Nobita's father, deeply touched, starts using the roadway. Becoming bold, he takes his miniature car out to the real roads ("Where of course I can't hurt anyone!") and promptly has a major accident with a little boy's toy truck, demolishing the miniature car. "Maybe he really isn't cut out for driving," Nobita and Doraemon mutter.
Nobita finds an egg that Doraemon has left lying around, and adopts it. Doraemon takes too long to remember what egg it was --- a wind storm egg --- and it hatches. (Yes, future science has created a sentient wind storm). The cute little whirlpool of air, lovingly raised by Nobita and fed with hot air from candles, gradually becomes a minor menace. Nobita's parents demand that the little whirlpool leave. But that night, a major typhoon arrives off the Japanese coast and threatens the Nobi house. The little whirlpool leaps out into the howling winds and battles the far larger typhoon, subduing it and saving the house. In the morning, both storms are gone, having dissipated in the battle....
One day, Doraemon has to leave on business. Unfortunately, Nobita's parents have already left town on other business, thinking Doraemon would be around to take care of Nobita. This now leaves Nobita alone. Desperately, Nobita begs Doraemon to stay. To help him, Doraemon leaves a robot rope that can take up the shape and function of just about anything. At first Nobita doesn't like the odd-looking thing, but after it kicks out an intruder, helps him with baseball, cooks dinner, and acts as a horse, he's converted. Meanwhile, Doraemon is so worried about Nobita that he cuts short his business and returns home --- only to find Nobita engrossed in a game with the rope, and practically oblivious to Doraemon's return.
In another story, Nobita has to read a book for a class assignment. Since he hates reading books (as opposed to comic books), Doraemon produces a book-helmet that causes the wearer to recite the contents of a book. The brilliant boy Dekisugi is convinced to recite a book for Nobita (he's shown around the future as a pre-payment). He does so, and Nobita is drawn into the adventure story. Finally, late at night, Dekisugi is too tired to continue, and is allowed to go home. Nobita wants to find out what happens in the story so much that he sits down and starts reading the book himself. His parents come in and tell him not to stay up all night reading, but Doraemon holds them back. "Don't make him stop --- he's finally discovered the joy of reading!"

Doraemon was created in 1969-70 by Fujimoto Hiroshi and Motoo Abiko. The cartoon & comic follow the life of Nobita Nobi and his robot-cat friend Doraemon.



Doraemon
Doraemon is a cat-like robot from the 22nd century of the future. His favorite food is dorayaki, a sweet bean paste filled bun, and his birthday is 2112-9-3 he is also know by the name "Ding-dong". He weighs 129.3 kg, is 129.3 cm tall, can leap 129.3 cms in the air and can run 129.3 km per hour. He is afraid of mice and hates rats, his ears were eaten off by rats. He has a fourth-dimensional pocket on his abdomen from which he can take out many amazing
TOOLS. Doraemon was sent back to the 20th century because Nobita's grandson can't bear to see his grandfather suffer. So he sent Doraemon to help out with Nobita's troubles.
Nobita
Nobita Nobi, he is the main character in the story. He is the MAIN charcter in the story, as oppose to Doraemon and everybody else. Anyway, he is a pretty irresponsible boy. He gets 0's on his tests, and that really hinders his chances of getting hooked up with Shizuka. In the future, Nobita and Shizuka are set to be married, but it seems like Shizuka is too good for Nobita. Strangely Nobita always seems to interrupt Shizuka while she is taking a bath. Well anyway, whenever he falls into some kind of trouble, he always wants Doraemon to get him out of it.
His daily life consists of :
Being late for school
Getting yelled at by the teacher(pun
(ocassionally)yelled at by his mom because of his test grades
Get bitten by a dog
Getting beaten up by Jyian
Making Shizuka mad at him
Sleeps until dinner
then he wakes up in the morning and does it all again...
Dorami
Dorami is the little sister of Doraemon. The only reason she is not blue is because she didn't have her ears bitten off by rats. She looks a lot like Doraemon, don't you think? Dorami has all the abilities that Doraemon has, including the fourth dimensional pocket. She is nice and not as grouchy as Doraemon. She does not live with Nobita and Doraemon. She lives with the original master of Doraemon in the 22nd century. She only appears in situations that Doraemon cannot control.

Shizuka
She is the only main girl character in the comic. She is liked by all the boys, especially Nobita, Jyian, Suneo, and. Of course it doesn't matter because she's set to marry Nobita in the future, of course she doesn't know that, yet.... Shizuka LOVES to take baths, about every ten minutes that she's at home. She has a very kind heart, very forgiving person. She is a very good student, always getting very good grades, unfortunately her future husband always gets zeros.

Suneo
Honekawa Suneo is a fox-faced creep. He lies and cheats his way through life. He is quite bright, if you watch the videos you'll see his knowledge is pretty extraordinary. He is cheap and spoiled, so he has almost anything he wants, but he wants Doraemon to live with him and give himself some much needed stuff. His best friend is Jyian. He loves to pick on Nobita and get him into trouble, he has a secret crush on Shizuka. Though he is a braggert and a snob, his true kindness really stands out in some of the Doraemon videos . Of course eventually he goes back to his old ways.

Jyian
Gouda Takeshi is the bully of the pack. He is tough and strong and has a terrible singing voice. He and Suneo are always picking on Nobita, he is often jealous of Nobita and Suneo because of all the things they get. So he oftens just steals their stuff and tortures them. He loves to read comic books, and his grades are terrible, though not as bad as Nobita's. He is always getting into trouble like Nobita.

Dekisugi
Dekisugi is an all-around "perfect" human being. He has excellent grades, good enough to be at top of the class, he's athletic and quite popular. Only Suneo is more popular, because he buys gifts and presents for the neighborhood girls. Dekisugi is the perfect match for Shizuka, like-wise for Shizuka. He is very kind and modest about his own talents, he never brags. Nobita is always trying to get Dekisugi to do his homework and to make his day at school a bit better.

Nobita's Parents
Nobita's parents are an essential part to the story. His mother is always getting mad at him. Not too much is given about them, they are just there to yell and torture Nobita (I'm sure they have good reasons to).

Kamis, 21 Oktober 2010


Main Characters:

Doraemon:

Robot Cat from the 22nd Century sent back in time to take care of Nobita. He is also to help him stand-up, be independent not to rely on others because the future world relies on him picking up on thing he would otherwise missed resulting in a poor and difficult life for Nobita's descendents.


Nobita:

A lazy kid by all account. Performs poorly in everything he does due to laziness and easily gives up. Developed a reliance to Doraemon and gadgets to solve all problem. He is always:

- Getting into trouble using Doraemon's devices.

- Coming up with sinister plans to use Doraemon's devices for revenge and self-gain.

- Being bullied by Gian and Suneo.

- Scolded by his mother for doing badly in exams.(I lost count how many 0 scores)

But nevertheless, Nobita is a kind soul at heart and is willing to help others.

Shizuka:

Nobita's classmate that he wishes(know) to marry in the future. Is a helpful, kind and gentle girl. Always there to help out Nobita and many times had voice out disapprove of Gian and Suneo bullying Nobita. Like to take baths very much.

Gian:

A bully, big and strong. Always ends upbeating up the other kid that disagrees with him. Forces other kids to "lend" toys, manga(comics), food and candy to him. He and Suneo is always snatching Doraemon's devices from Nobita for self-gain. Likes to sing very much.(It's dreadful)

Suneo:

A rich (spoilt) kid always bragging about his family's fortune, family heirloom, artist's autographs, new toys, video games, dinosaur bone collections etc. etc. No matter how close he is to Gian, he's also being bullied all the time. (Thinks himself as very handsome).

Doraemon's first appearance when he pops out of Nobita's drawer during one of his naps.
From then on, the first encounter, both has became best of friends and life is filled with adventure for both and millions of readers around the world. Over the years, Doraemon has gain more fans even those that are young and just started reading mangas. I am glad that most still regard Doraemon as a hero also as a friend(although imaginary).

;;

By :
Free Blog Templates